MARK RIBEIRO
Friagem
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Friagem

Game Designer · Prisma Game Lab

Friagem is a horror puzzle game that blends Sokoban-style box-pushing with limited visibility, as players use scattered objects and the faint light of flares to navigate a dark, abandoned laboratory during a blizzard.

  • Conceived the core mechanic and did early-stage prototyping
  • Designed levels to stay accessible and clear for players despite limited visibility
  • First project working as a game designer
Details
  • ToolsUnity 2D
Tags
horror sokoban
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